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1. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
Also... I think one problem with teams is that they're probably best used when figuring out what's most profitable to build, versus how they might actually be used. For example, I'll use various tools and so on to figure out what I want to be bui...
- by Sharon Tate - at 2014.12.05 03:09:52
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2. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
Not sorry to see them go to be honest: - Auction system is terrible - Way too many useless teams. Yeah, I could factor in what was worth it vs what wasn't, but to be honest, for the stuff I build, most of the time the gains were minimal. I never...
- by Sharon Tate - at 2014.12.05 03:02:39
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Well, I have to say, I'm not a big fan. I simply don't have the time to dedicate to playing as much as I used to, and if it is going to take hours to move around stuff, I'm probably not going to be interested.
- by Sharon Tate - at 2014.10.01 21:36:00
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4. Evemeep updated - in EVE Technology Lab [original thread]
Grimdahl wrote: Rubicon DB is on server. Sqlite conversion done by Steve Ronuken Outstanding, installed and working fine!
- by Sharon Tate - at 2013.11.22 19:21:00
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5. Evemeep updated - in EVE Technology Lab [original thread]
Any update on a rubicon database update?
- by Sharon Tate - at 2013.11.21 21:36:00
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6. Eve Event CCP Set up for Razor! - in EVE General Discussion [original thread]
Anharat wrote: When my source told me that the event players would be lead into our hands i did not want to believe him at first but after our spy network confirmed what was going on we prepared 500 goats and set them up at sniping spots and on...
- by Sharon Tate - at 2013.11.07 21:43:00
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7. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
Meh. Why bother with the skill? If the goal is to simply remove the pain point for players to really be able to jump once a day, just drop the time to clone jump to 19 hours and be done with it. Here's another skill that benefits vets against no...
- by Sharon Tate - at 2013.08.05 18:11:00
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8. Evemeep updated - in EVE Technology Lab [original thread]
Grimdahl wrote: Odyssey 1.0.0.89097 database available Good stuff. The decryptors on the invention screen need to be updated with the new names and the new decryptors, however.
- by Sharon Tate - at 2013.06.07 04:39:00
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9. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: He in fact entirely right, take note of the wording chosen "..about the same relative to the hull cost..". You use trimarks as an example, have you looked at cost of medium trimark II's vs. cruiser hulls (factor 5+)? Or...
- by Sharon Tate - at 2013.05.30 00:37:00
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10. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: The cost is about the same relative to the hull cost as all the other sizes with their T1 ships. Not for everyone, but that's fine. Note true. Some rigs are, some rigs aren't. Take the case of trimark'd capitals. You're say...
- by Sharon Tate - at 2013.05.29 22:37:00
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11. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: There will be T2 capital rigs. They are all on SISI now of you want to try them out or view stats. Oh I looked, ran numbers, and promptly figured build costs for the interesting ones, and concluded that I can ignore T2 Capi...
- by Sharon Tate - at 2013.05.29 14:33:00
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12. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
The whole clone costs thing is a dumb mechanic with no clear benefit beyond being a pod loss penalty ISK sink. It's dumb when the cost of your pod excluding implants costs exponentially more than your ship. Clone costs need to be removed altogether.
- by Sharon Tate - at 2013.05.15 14:08:00
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13. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
Scatim Helicon wrote: Sharon Tate wrote: I'd love to see some follow up comments by Tallest/Devs here on this. Basically, as it stands now, you've potentially got rigs that cost ~three plus times the value of the ship (in the case of carrier...
- by Sharon Tate - at 2013.05.11 23:59:00
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14. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
So, went and looked at the rig blueprints on Singularity. Here's what we're looking at for capital trimarks (excuse formatting): Quote: Perfect Waste Total Intact Armor Plates 72 14 86 Interface Circuit 83 17 100 Nanite Compound 55 11 66 R.A...
- by Sharon Tate - at 2013.05.10 20:07:00
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15. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
CCP Tallest wrote: Hey We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to. Some things to note: * Rigs that previously did not affect capital modules will affect capital m...
- by Sharon Tate - at 2013.04.24 17:49:00
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16. Cutting Edge Incorporated - RAZOR Alliance - 0.0 PVP - in Alliance and Corporation Recruitment Center [original thread]
Bump for bacon!
- by Sharon Tate - at 2013.04.24 15:30:00
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17. Cutting Edge Incorporated - Razor Alliance - in Alliance and Corporation Recruitment Center [original thread]
Buuuuuuuuuuuuuuuuuuuuuuuuuump
- by Sharon Tate - at 2013.03.01 18:56:00
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18. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
The current POS system causes AIDS, illiteracy, and kicks kittens and puppies. Fix that god awful system, please.
- by Sharon Tate - at 2013.01.17 13:07:00
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19. Cutting Edge Incorporated - Razor Alliance - in Alliance and Corporation Recruitment Center [original thread]
Bacun!
- by Sharon Tate - at 2013.01.16 14:52:00
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20. Sticky:Conversation spam - in EVE General Discussion [original thread]
And this response surprises people? It's entertaining, however, to watch the subtle shift from "our logs show nothing" to "our logs show stuff but tough cookies, you're still not getting your crap back". C'mon, people. You'll have better luck s...
- by Sharon Tate - at 2012.10.25 19:44:00
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